#include "CCreditsState.h"
#include <windows.h>


CCreditsState* CCreditsState::m_nInstance = NULL;

CCreditsState::CCreditsState(void)
{
}

CCreditsState::~CCreditsState(void)
{
}

void CCreditsState::Enter(void)
{
}

bool CCreditsState::Input(void)
{
	return true;
}

void CCreditsState::Update(float fElapsedTime)
{
}

void CCreditsState::Render(void)
{
}

void CCreditsState::Exit(void)
{
	if(m_nInstance)
	{
		delete m_nInstance;
		m_nInstance=NULL;
	}
}


CCreditsState* CCreditsState::GetInstance()
{
	if(m_nInstance == NULL)
	{
		m_nInstance = new CCreditsState();
	}
	return m_nInstance;
}